Rockstar clarified the teleporting bottle logic in GTA 6 during a chat with Jason Schreier, admitting they prioritized fun over realism. The developer questioned if players should have to simulate real-world steps like fetching beer from a fridge and paying manually at a counter. They suggested that excessive simulation reduces game enjoyment and asked at what point the experience becomes less fun.
0mo
Rockstar clarified the teleporting bottle logic in GTA 6 during a chat with Jason Schreier, admitting they prioritized fun over realism. The developer questioned if players should have to simulate real-world steps like fetching beer from a fridge and paying manually at a counter. They suggested that excessive simulation reduces game enjoyment and asked at what point the experience becomes less fun.
0mo
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