Development on THE APOTHECARY DIARIES: The False Imperial Brother kicked off after the original game project hit a wall. Toho producer Takayuki Onishi pitched an 'Atelier Maomao' concept to Gust executive producer Junso Hosoi, framing it as an RPG in the style of the Atelier series. That proposal landed with immediate approval, kicking the whole process into gear.
23h
Development on THE APOTHECARY DIARIES: The False Imperial Brother kicked off after the original game project hit a wall. Toho producer Takayuki Onishi pitched an 'Atelier Maomao' concept to Gust executive producer Junso Hosoi, framing it as an RPG in the style of the Atelier series. That proposal landed with immediate approval, kicking the whole process into gear.
23h
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